If you miss the feel and function of a paper planner or want to go digital, Artful Agenda is worth considering. This means the tasks are accessible to me even when I am not at my desk. I do find that I use the task sections regularly for daily things I used to write in a notebook on my desk. Also, until the lists and stickers sections are fully functional in the app, using the web-based version is really the only solution to get all the features. When paired with the lack of notification from Artful Agenda, it means I still have to use my Reminders app in addition to the Artful Agenda. However, the fact that the lists/notes and reminders/tasks do not sync with my existing Notes and Reminders apps is a major negative. It seems to sync seamlessly with my calendar app from Apple, which means I did not have to enter things twice. It gives you the ability to select a cover and handwriting, which I like. This site/app does offer a lot of the same experiences as a traditional paper planner.
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The company has thousands of weekly active users across hundreds of companies, according to Salehi, and the new funding will be used to make the product better and faster. Scratchpad currently has a team of 11 people and will likely double or triple its headcount by the end of the year, Salehi said. When Scratchpad was first rolling out its product, retention was the focus, Salehi said, because when account executives find a sales tool that works, they tend to stick with it. SCRATCHPAD 13M SERIES CRAFT VENTURESSAWERSVENTUREBEAT SOFTWARE.
# Drone Appsĭrone APIs and SDKs allow you to write software that can control PX4. The companion computer needs to run software that communicates with the flight controller, and which routes traffic to ground stations and the cloud. The choice of computer will depend on the usual tradeoffs: cost, weight, power consumption, ease of setup, and computational resources required. PX4 can be used with computers that can be configured to communicate via MAVLink or microROS/uXRCE-DDS over over a serial port (or Ethernet port, if present).Ī small subset of possible alternatives are listed below: The following boards are known to provide a good integration with PX4: In some cases the boards are set up to allow easy replacement of flight controller and/or companion computer parts. # Integrated Companion/Flight Controller BoardsĬontroller boards that come with a pre-integrated companion computer and flight controller can significantly ease both software and hardware setup. using the MAVLink Router (opens new window)). They are connected using a fast serial or Ethernet link, and typically communicate using the MAVLink protocol (opens new window) or uXRCE-DDS.Ĭommunications with the ground stations and the cloud are usually routed via the companion computer (e.g. The companion computer usually runs Linux, as this is a much better platform for "general" software development. The flight controller runs PX4 on NuttX, and provides core flight and safety code. The diagram below shows a possible architecture for an unmanned vehicle architecture that includes a flight controller and companion computer. This is a limitation of Windows 10.Companion computers ("mission computers"), are separate on-vehicle computers that are connected to the flight controller, and which enable computationally expensive features like object avoidance and collision prevention. No, the paddles always have the same functionality as the buttons they have been mapped to. You will not need to install Controller Companions chatpad driver do use the Xbox One chatpad The Xbox One Chatpad is supported by Windows 10 natively. No, not without installing an XInput wrapper. Is there any kind of DRM in Controller Companion? No, you can even set Controller Companion to automatically start when you start your PC. No! Controller Companion will launch through Steam and then run in the background.ĭo I need to have Steam running to use Controller Companion Will running this app show me as "Playing Controller Companion"? Why did it stop working when playing fullscreen video?Ĭontroller Companion auto-disables for fullscreen programs, you can override it by holding back and start. Yes, it works with any controller that is supports XInput. Freqently Asked Questions: Does it work with Xbox One and Wired Xbox 360 Controllers? A custom experimental driver will allow you to use the Chatpad whenever you are not playing any games. You can finally put the Xbox 360 Chatpad to use on PC. Switch between your connected monitors or TV screens with the controller.Ĭontrol your music player with the controller using Y for Play/Pause and the shoulder buttons for Previous and Next track. It will also disable itself as soon as Big Picture is running. (Only Xbox 360 Controllers)Ĭontroller Companion makes sure to stay in the background and use as few resources as possible. Never again will you have to pop out the battery to turn off the controller when you turn off the PC. Turns off your wireless controller when you turn off your PC When Big-Picture is not running, you can control the mouse with the left thumbstick and scroll with the right thumbstick.Ĭlick the left thumbstick and you get keyboard input directly on the desktop with a nice arcade-style keyboard spiral. Mouse and Keyboard Control on the Desktop No more getting up to muck about with mouse and keyboard to launch the game you wanted to play. Control mouse, keyboard and media player. Never leave the couch when using a controller with PC. Informace o softwaru Use your controller even when you're not in-game or in Big Picture. Basically, you start off with 10 GB, but as you cache more torrents to your Boxopus account, the traffic meter comes down. The traffic meter tells you how much bandwidth you can use to download torrents. Paid users can store up to 30 GB of data at a time, get unlimited download speeds, and 5 days for keeping their data.īoxopus has a traffic meter for controlling bandwidth usage. There is also a download speed limit for free users. A free account will allow you to download torrents of less than 512 MB size, and cached torrents will be available for 24 hours. In order to use the service, first you need to sign up via email or Facebook. This is a dedicated service for caching torrent files in the cloud. To unlock these restrictions, including a lot of other features, users should upgrade to the Premium version. Both the free services offer limited storage (less than 1 GB), download speed (150 KBps), and number of simultaneous downloads (1-2). Free registered users get a personal account where they can keep track of their downloads. Besides downloading torrents, Zbigz also lets you stream audio and video torrents online. But you need to keep an active session in order to download your cached files. The unregistered free version allows you to download files with resume capability. Zbigz offers three types of file storage services. Their servers are fast and offer high speed torrent torrent caching, though depending on the type of account, and the speed of connection, your download speed may vary accordingly. And yes, all Zbigs downloads have resume capability. Once the torrent content has been fully cached, you can download it from the Zbigz servers. Instead of waiting for enough seeds to boost up your download speed over P2P network, you may add the torrent link on Zbigz and it will download the torrent to their cloud storage. Zbigz is a cloud storage service that supports caching of torrents in the cloud. Features asynchronous multiplayer, where you can leave messages for other players. Features cooperative multiplayer, where you can play with up to three other players. Multiplayer in Bloodborne full game is good, but it's not the focus. In a few words, Bloodborne download for PC can be a bit daunting for newcomers to the genre, but those who stick with it will find an incredibly rewarding and challenging experience. It encourages players to be aggressive in their attacks and to keep moving forward. The boss battles are epic and challenging. Besides, free Bloodborne game is also very dark and atmospheric. You have to be very careful when you engage enemies, as they can quickly overwhelm you. It is a challenging and unforgiving as you would expect from a FromSoftware. The lighting and particle effects are also top-notch, making play Bloodborne on Xbox for some truly beautiful (and horrifying) moments. The game's world is dark and atmospheric, creature designs are truly nightmarish. It runs smoothly and I didn't experience any lag or frame rate issues. The environment is very detailed and the character models are excellent. In a few words, Bloodborne for free download action is set in the gothic city of Yharnam, which is dark and gritty. As players explore expansive world, they'll use a variety of weapons to battle many enemies. It is set in the Gothic world of Yharnam, a place where horrific beasts stalk the night and a mysterious illness spreads through the population. Players of Bloodborne PC game download use a variety of weapons to fight their way through enemies, including firearms, knives, axes. Its world is navigated on foot or by carriage. Upon awakening in the night, Hunter seeks out something known only as "Paleblood" in an attempt to cure themselves. It follows the player character, Hunter, through fictional Gothic city of Yharnam, whose inhabitants have been afflicted with endemic illness spreading by the use of blood. It was released worldwide for the PlayStation 4 in March 2015. Both the graphics and the animation are spot on, leaving players to want a full demake of the popular soulslike.Bloodborne is a 2015 action role-playing game developed by FromSoftware and published by Sony Computer Entertainment. It manages to create a unique experience that is authentic both in being a Bloodborne game and being a PSX game. The demake subgenre is a small, niche type of video game, and Bloodborne PSX has to be one of the best products of these indie efforts. On the plus side, it wraps up nicely and has an ending with the content that is available. Additionally, the only restriction is that the project doesn’t translate the entire Bloodborne game into a PlayStation game. However, the lack of fluid animations makes the game slightly easier. It retains the same difficulty that soulslike games like Bloodborne are known for despite the visual overhaul. Even the animation gets blocky and angular, which completes the retro experience. Gone are the photorealistic environment and character models, replaced with something similar to Tomb Raider I. It even captures the low framerate that really illustrates the difference between the two gaming systems. Stages are in lower resolution, with all models appearing blocky and full of edges. The first object to note is the graphics. Essentially, the 2015 game is recreated to simulate the experience of a lower, older engine-and makes an immersive experience out of it. It has led to a rise in demakes, and Bloodborne PSX is one of them. As game developers and publishers have adopted a remastering trend, or taking old titles and recreating them for modern systems, indie modders are going the other direction. This page shows you how to breed the thumpies monster, but if you are looking for other breeding combinations for the other monsters in My Singing Monsters, take a look at the complete monster breeding guide. Ethereal monsters have a success rate of about 10% so expect to give a few tries. If you don’t get it right the first time, try again. The thumpies likes these decorations:Fuzzle TreeĮthereal monsters are harder to breed, as you also need to be lucky in order to breed an ethereal monster. If you want to boost your thumpies’s earnings, we also show you the decorations and monsters you need to place near your thumpies in order to obtain the 25-50-75-100% earning bonus. This return to mobile resulted in a shifting focus on original intellectual properties such as Burn the Rope, Thumpies, and most notably My Singing Monsters. Thumpies and noggin can breed the quarrister monster. Quarrister and thumpies can breed the humbug monster. Thumpies and toe jammer can breed the deedge monster.ĭeedge and thumpies can breed the yool monster.ĭeedge and thumpies can breed the grumpyre monster. Cold Island Breeding Chart - My Singing Monsters Thumpies, 9, Air Plant Cold, 12 hours/9 hours, Dandioo & Mammott, Pango & Potbelly, Furcorn &. Thumpies egg: Thumpies icon: The thumpies lives here: Mammott and dandidoo can breed the thumpies monster. Potbelly and pango can breed the thumpies monster. These two monsters have a high chance of producing Yool when bred together. The most reliable way to breed Yool is by combining Thumpies and Congle. This page shows you all the possible combinations required to breed the thumpies you’re looking for.įurcorn and tweedle can breed the thumpies monster. You’ll need to have purchased all the previous islands, including Water Island before you can move into Earth Island. Breeding the Yool monster in My Singing Monsters can be a bit tricky, but with the right combination of monsters, you can successfully breed it in no time. Breeding the thumpies in My Singing Monsters can be a bit difficult if you don’t know which two monsters to combine. Using this guide will help you get the thumpies faster than simply trying combinations. The model-comparison approach tests the hypothesis that differences between the psychometric functions fit to an individual’s performance with happy and fear expressions are real rather than due to sampling error. This paper goes further to show how the model-comparison approach (Prins & Kingdom, 2018) can be used to test for significant differences in the sensitivity of the individual to two different facial expressions (happy and fear). Dynamic morphed stimuli have also been used to identify the intensity at which an expression is detectable or able to be categorized (Fiorentini, Schmidt, & Viviani, 2012 Fiorentini & Viviani, 2011 Niedenthal, Brauer, Halberstadt, & Innes-Ker, 2001 Niedenthal, Halberstadt, Margolin, & Innes-Ker, 2000). Positive correlations between degree of morphing and intensity rating (Calder, Rowland, et al., 2000b) and accuracy recognizing emotions (Hess, Blairy, & Kleck, 1997) have been found for static faces. Such stimuli are arguably more ecologically valid as emotions expressed in everyday life vary in their intensity. Images at intermediary stages are saved creating new images of expressions with intermediate intensities. Computer software is used to morph between a neutral face and a face of the same individual with a full expression. In addition to studies using faces with fully formed expressions (full intensity), morphing techniques have been used to generate face stimuli with varying intensities of expression. This paper presents a way to measure the sensitivity of an individual to different facial expressions and therefore identify perceptually equivalent stimuli tailored to individuals. Comparing performance with and without perceptually equivalent stimuli could provide greater insight into the relative contribution of perceptual and affective processing in facial emotion recognition tasks. Using perceptually equivalent stimuli in a different paradigm (e.g., categorial emotion recognition task) would reduce the contribution of the salience of the visual signals (perceptual processing) and amplify the relative contribution of affective processing. Tailoring the stimuli to individual participants would influence the relative contribution of perceptual and affective processing in the paradigm. Such perceptually equivalent stimuli could then be used in another experimental paradigm to measure the effect of affect on performance. Measures of sensitivity to different expressions could be used to identify stimuli from different affective categories (e.g., happy and fear) that individual participants find equally challenging to discriminate (perceptually equivalent). Dissociating the effect of perceptual processing from affective processing in facial expression recognition might be achieved by using stimuli that are tailored to individual participants. Application of the approach for use with clinical populations, as well as understanding the relative contribution of perceptual processing and affective processing in facial expression recognition, is discussed.įacial emotion recognition relies on both perceptual processing and processing of affect from nonsensory systems, the relative contribution of which remains unclear (see Calvo & Nummenmaa, 2016, for a review). Increased sensitivity to happy compared with fear expressions was affected at smaller image sizes for some participants. Sensitivity is equivalent when measured on two different testing sessions, and greater sensitivity to happy expressions is maintained with short stimulus durations and stimuli generated using different morphing software. This tells us that individual participants are more sensitive to happy compared with fearful expressions. Individuals could reliably discriminate happy expressions diluted with a greater proportion of the neutral expression compared with that required for discrimination of fearful expressions. Sensitivity is defined as measurement of the proportion of neutral expression in a stimulus required for participants to discriminate the emotional expression on 75% of presentations. The expression was diluted to different degrees by combining it in different proportions with the neutral expression using morphing software. Sensitivity is measured by asking participants to discriminate between an emotional facial expression and a neutral expression of the same face. It shows that individual participants are more sensitive to happy than to fearful expressions and that the differences are statistically significant using the model-comparison approach. This paper describes a method to measure the sensitivity of an individual to different facial expressions. Ultimately, Lo Wang develops with the team and I wish for Lo Wang to reveal new colors to both our old and new fans each journey. It gave us necessary fuel to explore the character without reiterating Lo Wang completely. We didn't want to necessarily rewrite the character or change his personality - even though it's a character that's been with us for the past, what? Almost 30 years? We concluded that the best way to approach it is to reveal more layers of the character (like an onion!) through new relations, i.e. The same was applied to how we structured and designed Lo Wang's journey. We wanted the story to feed off the previous games but also stand on its own two feet. Our main challenge was to create a story setup that's welcoming for both returning and new players. One of our core pillars was to deliver memorable WOW moments, exciting gameplay sequences and well-paced combat encounters intertwined with narrative components. How has the storytelling evolved in Shadow Warrior 3 compared to its predecessors?Īlek Sajnach: After talking to our Game Director, we (the narrative team) knew that the game was going to be more linear than the second one. The overall vibe of the stories between Shadow Warrior and Shadow Warrior 2 were rather different, even though Lo Wang and the humor of the games stayed pretty similar in tone. It's been a liberating experience to work on a game that allows for such creative freedom, and of course Lo Wang is a really fun character to write. The tone and style of the game could accommodate even the wildest designs, so we took that chance and our compass for ideas turned out to be pretty simple - it has to be fun and funny. The essential aspect of the process of making this game was to simply have fun. How different is it working on a Shadow Warrior story compared to other projects that you’ve worked on in the past?Īlek Sajnach: I feel like the basis of the Shadow Warrior series is its tongue-in-cheek execution of core game elements. Shadow Warrior is known for its irreverence and humor, which is in a unique style compared to most games out there. By the time I started working on it, most of the pieces were already in place, but I had a good taste of what the vibe and tone of the game was. Have you worked on the prior Shadow Warrior games, or is this your first?Īlek Sajnach: I joined Flying Wild Hog when Shadow Warrior 2 was already in production and did some additional writing for the game. I was responsible for designing and writing the story for the third installment of the series. Shadow Warrior 3 will release on PC in 2021.Related: PlayStation Now's First-Ever Day One Release Will Be Shadow Warrior 3Īnd now Shadow Warrior 3 is set to reinvent the wheel yet again, with a different take on what's come before. Screen Rant had the opportunity to chat with Alek Sajnach, lead writer and narrative designer at Flying Wild Hog, to ask some questions about Shadow Warrior 3's new gameplay and change in direction.įirst off, can you give us a quick rundown of who you are and what you do at Flying Wild Hog?Īlek Sajnach: I'm Alek and I'm a lead writer and narrative designer at Flying Wild Hog. Built on Unreal Engine 4, it looks dang pretty too. An arsenal of guns, swords, and various mystical weapons are at Lo Wang’s disposal as well. Shadow Warrior 3 features a free-running system that gets protagonist Lo Wang (who has had his backstory expanded upon in this entry by the way) across environments. All it will take is the mask of a dead god, a dragon’s egg, a touch of magic, and enough firepower to hold off the impending cataclysm. Armed with a punishing mix of blades and bullets, Lo Wang must traverse uncharted parts of the world to track down the dark beast and push the apocalypse back yet again. Shadow Warrior 3 looks fast and bloody, with a pace similar to DOOM and DOOM Eternal.įallen corporate shogun Lo Wang and his former employer turned nemesis turned sidekick Orochi Zilla embark on an improbable mission to recapture an ancient dragon they unwillingly unleashed from its eternal prison. After watching the gameplay trailer (below), I can see that this move was for the better. Taking a page from DOOM (2016), the latest entry in the series is going back to basics, dropping the semi-open world of Shadow Warrior 2 and cooperative play for “a linear single player campaign that’s filled with over-the-top action from the opening credits,” said lead gameplay designer Pawel Kowalewski in an interview with IGN. The very first look at gameplay of Flying Wild Hog’s Shadow Warrior 3 is here, and it’s chaotic. Office 2021 is a one-time purchase that comes with classic apps like Word, Excel and PowerPoint for PC or Mac, and does not include any of the services that come with a Microsoft 365 subscription. With a subscription, you get the latest versions of the apps and automatically receive updates when they happen. Microsoft 365 also comes with services like 1 TB of OneDrive storage, 60 Skype minutes per month and Microsoft chat and phone support. The apps can be installed on multiple devices, including PCs, Macs, iPads, iPhones, Android tablets and Android phones. Microsoft 365 is a subscription that comes with premium apps like Word, Excel, PowerPoint, OneNote, Outlook, Publisher and Access (Publisher and Access available on PC only). Which version of Microsoft 365 should I choose? Learn more about the differences between Microsoft 365 and Office 2021 in Office Support, or use the comparison chart to help you pick the right Office version for your needs. One-time purchases don’t have an upgrade option, which means if you plan to upgrade to the next major release, you’ll have to buy it at full price. Office 2021 is a one-time purchase that comes with classic apps like Word, Excel and PowerPoint for PC or Mac, and does not include any of the services that come with a Microsoft 365 subscription. The apps can be installed on multiple devices, including PCs, Macs, iPads, iPhones, Android tablets and Android phones. Microsoft 365 also comes with services like 1 TB of OneDrive storage, 60 Skype minutes per month and Microsoft chat and phone support. 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